AI Insights · Timothy · July 2022
Top 5 Miner Games Performance in Sweden, Q2 2022
The top 5 miner games in Sweden saw varied performance in Q2 2022, with shifts in weekly downloads, revenue, and active users.
In Q2 2022, the top 5 miner games in Sweden showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's trajectory during this period, based on data from Sensor Tower.
Idle Miner Tycoon: Money Games saw a steady increase in weekly revenue, peaking at around $1.7K in the last week of May. Weekly downloads fluctuated, with a high of 3.8K downloads in mid-April and a low of 1.6K in early June. The game’s weekly active users also varied, starting at 31.4K at the end of March and ending at 49.7K by the close of June.
Ground Digger! experienced minimal weekly revenue, with a peak of $12 in late June. Weekly downloads showed a downward trend, starting at 3.7K at the end of March and declining to 1.4K by the end of June. The game’s weekly active users followed a similar trend, beginning at 7.4K and reducing to 4.2K by the end of the quarter.
Gold and Goblins: Idle Games had a strong performance in terms of weekly revenue, reaching a high of approximately $8.6K in mid-April. Weekly downloads peaked at 3K in mid-May but saw a significant drop to 801 by the end of June. The game's weekly active users started at 6.7K and rose to a peak of 10.6K in late May before settling at 6.9K by the end of June.
Mine Rescue: Miner Tycoon Game showed modest weekly revenue, with the highest being $103 in late April. Weekly downloads decreased from 1.6K at the end of March to 663 by the end of June. Weekly active users increased from 2.4K at the start of the quarter to a peak of 3.6K in mid-April, before declining to 2.2K by the end of June.
Stone Miner had low weekly revenue, peaking at $69 at the end of May. Weekly downloads had a high of 1.2K in mid-April but fell to 342 by the end of June. The game’s weekly active users also saw a decline, starting at 3.3K at the end of March and dropping to 1.6K by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.